
For some who want an arcade ship shooter, where their upgrades can cause great destruction, along with having a support ship to either add more damage or throw off missiles, could have fun. I’m not going to say you can’t enjoy this. Some of these 30+ missions are so brief, that you could very much beat them within a minute. Missions don’t really vary, only occasionally throw a boss fight that you’ll win by spamming at their weak spot. Instead of experimental privilege, these enhancements you’ve got to grind for are a necessity when later enemies bombard you with missiles or invade a helpless escort that you’ll have to protect out of nowhere at times. Only problem is, those power-ups are of limited inventory and once you’ve run out, you’ll have to pay for more via oil. I get the appeal though, as it’s cool to take down several ships at once, say you’ve obtained a better vessel, or had one of the temporary power-ups, such as slowing down time or automatically refilling your abilities. Progression for collecting oil is awfully slow, so replaying past levels to get through the more brutal ones later can be a pain in the rear, padding out the game’s incredibly short length a little too much. Slightly more barrels of oil can be obtained by destruction streaks, given you don’t miss your shots. Everything you accomplish in the destruction from enemies to structural damage can turn into oil, the currency used to either upgrading your ship’s health and ammunition, or buying better ships, that will contain more abilities. Each level has you sailing through, blasting enemies by timing the position of your fire, considering how slow the missiles are with your starting ship. The ships advertised are of course the later ones you’d have to grind through in order to unlock. I honestly found the dialogue you receive to be pretty generic, so I hardly paid any attention to what was going on far as that goes.



Next-gen UHD graphics - See the world rendered in incredible detail, coupled with a totally new menu system with satellite interface.Enable night vision mode during intense midnight battles. Wage war in three different theatres of combat: across jungle shores, in industrial ports, and even deep in arctic seas.Procedurally generated level content and enemy formations keep even the most experienced gunner alert.Bring the war back to the Talon's doorstep - or die trying. Fully developed campaign with over 30 new levels and challenging boss battles.Brand-new satellite strikes - Bring your arsenal to the next level with nullifying EMP blasts and change the tides of war with experimental new Hyper-Time technology.Amazing detail - All player and enemy craft are lovingly modeled after real-world blueprints.Eight unlockable ships - Earn new warships like the devastating Arsenal Prototype.Command powerful battleships and fire newly developed satellite strikes in a final strike against this deadly new terrorist superpower. They take no prisoners.īattle Group 2 puts you in control of an advanced naval fleet assembled as a last resort against this deadly new enemy. The Talon seeks vengeance for an unknown crime, commanding seemingly unlimited resources and striking against innocents with precision, efficiency, and savage force.

A deadly new terrorist group has emerged.
